I didn't know, how to properly animate the player in time, so I have decided to make him a bean. Also I understand that I didn't explain the goal. I feel like there should be some text or arrow above the trashcan in the first level to make it obvious that that's where you should shoot the ball.
The idea is interesting, but I wish there was some kind of tutorial at the beginning, because I spent about 5 minutes rolling the ball without really understanding where exactly it was supposed to go (I tried throwing it into the basket, but it just bounced off?).
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Could be a good idea, but it doesn't look like there's any real goal.
Also this player is just...
I didn't know, how to properly animate the player in time, so I have decided to make him a bean. Also I understand that I didn't explain the goal. I feel like there should be some text or arrow above the trashcan in the first level to make it obvious that that's where you should shoot the ball.
The idea is interesting, but I wish there was some kind of tutorial at the beginning, because I spent about 5 minutes rolling the ball without really understanding where exactly it was supposed to go (I tried throwing it into the basket, but it just bounced off?).
Hello, this is an interesting idea, but controlling it in a cramped room is confusing, even though you can intuitively understand it.
sup bro game is good but can you fix the 3 level i mean it would be better if level would restart itself after i fell
You can press Q to show an options menu. Here you can restart the level
yup i know that but it is better to do auto restart its just better for your game so consider it in the future